![]() Metal is gathered from mines, which are positioned near mountains. Many computer AI scripts will also request large sums of metal, up to 5000, as tribute in exchange for an alliance, especially in the early game before many players will have built smelters. One of the most important resources, it is furthermore used in machine guns, anti-aircraft buildings and vehicals, tanks, scout cars, flame-throwers, bomber, fighter, and fighter-bomber aircraft, buildings not withstanding. Metal is also used in heavy infantry and cavalry, and all artillery post gunpowder age. Metal is used more late-game, especially after the dawning of the 20th century in the Industrial age in the form of ships and airplanes. Timber is found in only a few rare resources, and therfore large amounts of manpower must be dedicated to its production. Lumbermills have several upgrades for wood production, along with a few to strengthen buildings. Woodcutter's camps hold anywhere from two to ten workers/villagers, based on the number of trees in the camp's range. Wood is used to build farms, making it a nescessity for quick expansion.Īlso referred to as "wood", timber is gathered most easily from woodcutter's camps built within a city limit, such that a lumbermill is boosting production. Timber is used in all ships pre-industrial age, and most buildings even after the 20th century dawns. Timber is one of the best resources to have on hand in large quantities, as it is used in almost all buildings and basic infantry units. Food can also be gathered from a number of rare resources. Furthur upgrades can be bought at the granary. Food production from farms is increased by building a granary in the city in which the farm is placed. Fishing ships are very useful in water maps, serving both as a farm and as a sea-based lookout. Food is used extensivley in the early game, although its usefulness declines later on, when it is pushed out by Oil, Metal, and Wealth.įood can be gathered by farms, which are limited to five per city (seven for the Egyptians), and give a base 10 gather. Food is the only resource required for creating villagers, who's resource increase tree starts at approximatley 25 food and rises to over 50. Clear current mission/stage.Food is one of the most common resources, and is needed in large quantities to raise armies of the basic infantry unit (such as the musketeer or slinger, for instance) or other basic units (such as the light cavalry). Unitname$ may be multiple words (i.e., 'land leviathan'). Press ENTER while playing and input the following codes. Select unit has full mana and abilities recharged - +.Faster unit creation, building creation, and research - +.Force peace, alliance, or war - /cheat (ally|peace|war) (player number)Įnter these key commands for the desired effect:.All tech researched - /cheat tech (player number) tech (on|off).Give desired dominance - /cheat dominance (dominance) (player number). ![]() Complete the selected building - /cheat finish.Change explore configurations - /cheat explore (normal|explored|all).Add Juggernauts around your capital - /cheat safe.Remove resources - /cheat resource (player number) (resource) -(number).Remove mana from hero - /cheat mana (hero name) -(number).Add mana to the hero - /cheat mana (hero name) +(number)./cheat - Force peace, alliance, or warĭuring gameplay, press Enter, then type one of the following codes for the desired effect:./cheat tech tech - All tech researched./cheat add - Add unit or building to pointer./cheat dominance - Give desired dominance./cheat finish - Complete the selected building./cheat explore - Change explore configurations./cheat safe - Add Juggernauts around your capita.elder spider queen - Elder Spider Queen.elder glass dragon - Elder Glass Dragon.flying desert lizard - Flying desertlizard.glass heart seeker - Glass heart seeker.Add units by pressing Enter then typing "/cheat add." The following units can be added by entering the codes below:
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